Fantastic reporting from Tracey Lien on the perceived gender gap in video games:
Toy aisles are explicit in their gender divide. Clear signage indicates which toys are for boys, and which are for girls. In the video game section, there is little overt exclusion. It's a slower molding of our expectations over time.
Maida might not understand this right away. She hasn't even gotten to the video game aisle yet. But standing among the dolls in their pink tutus, face scrunched up and hands slapping her sides, she's starting in the right place. She's asking the most important question: “Why?”