Atlus on regioning lock its games

The horse itself:

This is an isolated case, a situation precipitated by a number of factors, some of which are simply out of our North American hands. Moreover, and perhaps there is no way to convince our fans of this considering the magnitude of the betrayal many are feeling, but we are not doing this out of malice or a desire to control. Allow us to explain.

Probably the most reasonable reason for doing region locks. Plus, with a release like this—same features, same audio and voice work, nearly the same release date in all major territories—is there a reason at all to import the game?[1]


  1. Making the assumption that people in places that aren’t the U.S./Canada/Europe/Japan don’t play video games. Which—I mean—yeah, okay.  ↩